Quality control before hand-off.

Checkpoint helps QA teams review, edit and validate bugs before they reach developers, highlighting regressions, reducing duplication and ambiguous reporting.

01Submitted by tester
TM-142Project Northlight · 0.9.41
Captured gameplay attached to finding TM-142

Animation hitch on traversal

Cape simulation stalls the animation graph for ~3 frames when a vault begins at full sprint speed.

Evidence attached

FootageInputsTelemetryEventsLogsDevice
02Compared to what exists
Possible duplicate

TM-138

71% evidence match · kept separate by reviewer

Possible regression

Resembles TM-087, resolved in build 0.9.32 · linked

Known issue match

KI-019 · Traversal simulation stall

Workaround steps

  1. 1Disable cape movement in settings
  2. 2Re-enter the vault from walk speed
  3. 3Capture again movement re-enabled
03Reviewed, scored, submitted
Review

TopMod AI · drafted and flagged gapsdone

QA lead · approveddone

Bug score86/100
Title90
Description84
Reproduction steps78
Required fields100
Evidence92
Devices72
Hand-off to development

Quality checks complete

Duplicate and regression resolved

Evidence link attached

TM-142 · ready for development

Bug score becomes a quality metric.

Every bug carries a weighted score, across multiple categories. Scores roll up across builds, and teams so bug quality becomes a KPI that can be tracked and improved over time.

Catch duplicates before they enter the backlog.

Checkpoint surfaces similar issues, enabling triage and avoiding repeatedly adding duplicate bugs.

Identify when previous issues resurface

Issues that resemble previously resolved bugs are flagged, helping identify potential regressions earlier.

Issues that resemble previously re

All bugs are reviewed before reaching developers.

Review ensures developers get precise data points, accurately described, reducing NMI's and prolonged discussions delaying fix.

01

Submitted

A tester submits the bug with all required fields fill in and evidence included.

02

Reviewed

Assisted or human review checks, edits or returns for updating before it is published.

03

Approved

Bug is sent to developers as a complete, verified package rather than a raw report with no context.

Assisted review

TopMod AI edits into a clearer report, flags missing detail and surfaces likely duplicates or potential regressions for the reviewer to decide upon.

Human approval

Reviewer holds the final decision. Bug can be approved, sent back for more detail, or merged with an existing issue.

Checkpoint Capabilities

  • Customizable backlogs, fields and submission forms
  • AI-assisted issue drafting
  • AI-assisted and human review workflows
  • Dynamic bug quality scoring
  • Duplicate detection
  • Known issue flagging with workarounds presented
  • Regression identification
  • Jira field mapping & synchronization
  • Public form submission and dedicated triage
  • Evidence-linked review

The review layer of the Game Quality Engine.

Capture preserves what happened. Checkpoint review ensures detail and accuracy. Evidence brings the context together.

Ensure bug quality and reduce development time.

See how Checkpoint helps teams reduce bug churn, improve issue quality and preserve context across the hand-off process.